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TAG ALONG

Helping people find activities near them so they don’t have to disrupt their schedule just to have fun.

THE PROBLEM SPACE

Interaction between individuals is a basic human requirement. At some point in time, each individual has been seeking to interact with those with whom they share mutual interests, skills, or cultural background. For some, this comes easy, but others find it difficult to approach people and establish a mutual relationship. Even ignoring the different kinds of personalities, the act of finding people itself can be difficult. Tag Along is for those who are new to a community and are seeking others who share similar passions or activities.

tag along login page

SOLUTION OVERVIEW

Tag Along is designed to help people find activities near them, so they don’t have to disrupt their schedule just to have fun.

tag along search and events calendar page

CREATE & JOIN EVENTS INSTANTLY

Tag Along makes it easy to set up or join small events, getting users into contact with others who have similar interests.

tag along reviews

IT IS REVIEW BASED

User reviews help the users feel comfortable when meeting up, putting them at ease so they can have fun.

THE DESIGN PROCESS

PRIMARY RESEARCH

We conducted four interviews that provided unique insights into how we will design this problem space.

We identified the following three key aspects that our potential users find most important

TIME

The users we interviewed expressed difficulty in trying to make plans with others when each party had limited time available

TRUST

People will always be faced with the uncertainty, anxiety, and concern that comes with the unknown, or in this case, a stranger with similar interests

INTEREST

The users exhibited a strong desire to meet people with common interests / skills as a potential learning opportunity

TARGET USERS

The potential users of the system will be anyone who is new to a place/community or even the localities, but who are looking for someone who shares similar passions. Additionally, it would also work for anyone looking to socialize for recreational activity. This would encompass both, the young and the old.

tag along user persona

USER SCENARIO

David is a young adult from California. He loves to play chess. He recently moved to a different state and finds it difficult to find people interested in playing chess with him during the evening or weekends. Online chess sites do not attract him much since he loves to interact with people in-person. Also, the chess clubs near him are pretty expensive and David is unable to afford it for the time being.

 

HIGH FIDELITY PROTOTYPES

We performed usability testing on the low fidelity prototypes and designed the final UI for the high-fidelity prototypes using Sketch and Invision.

sign in and sign up screen

SKETCH DESIGNS

Sign in & Sign up screen

Event details & Notification Screens

Event details & Notification Screens

Categories & Sub Level Games Screens

 Categories & Sub Level Games Screens

Create Events Form & Home screen

 Create Events Form & Home screen

sign in and sign up screen

New User Welcome & Search Events Screen

Events Created & Joined Screens

Events Created & Joined Screens

Attendees List & Review Screens

Attendees List & Review Screens

AFTER THOUGHTS

The opportunities that Tag Along can bring is the promotion of socializing and getting the community together through the individual’s shared interests. It will be a step towards promoting diversity and would serve as an opening for people who find it difficult to socialize and might reduce social anxiety. Therefore, our future work includes the following:

  1. The user flow while joining an event needs to be reviewed further as it took more time for our users to join an event.
  2. Currently, Tag Along only offers basic text chat functionality. However, in the future, it would be good to add additional options such as voice and video chat.
  3. Companies like Uber or Lyft could be potential partners with integration worked into the navigation portion of Tag Along that offers to book a ride when you look up the directions.

TEAM MEMBERS

Andrew Lowery

Aziz Khilawala

Jack Phipps

Vishakha Kumari

MY CONTRIBUTIONS

Interviews

Cognitive Walkthroughs

High Fidelity Prototypes

Usability Testing

Documentation

 

METHODS

Interviews

Secondary Research

Prototyping

Cognitive Walkthrough

Think Alouds

 

DURATION

1 week

 

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